Serious Fiction

Kenneth Hubbell - 2021 ECGC speaker

Courtesy of Alexa, Google Home and platforms like JovoTech and Inform 7, creating conversational interactive serious games is an exciting new opportunity for game designers.

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There are 100 Stories in the Naked City – Storytelling in Battle Royales

Jesse Scoble - 2021 ECGC speaker

100 players. One survivor. Is that one story or a million stories? The lead writer of Ubisoft’s HYPER SCAPE will talk about the behind-the-scenes planning and execution that went into the game’s first few seasons, and broadly discuss the importance of narrative for battle royales.  Although the focus will be on the world and characters…

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Massively Multi-writer Games

Beth LaPensee - 2021 ECGC speaker

This talk appeals to writers as well as anyone who may work with a community of writers, building from experiences including being creative director for When Rivers Were Trails and a writer …

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