GREAT EXPECTATIONS – Breaking into the Modern Day Game Industry

Max Litvinov - 2021 ECGC speaker

The session will cover my journey interviewing with and trying to get the attention of game studios as well as real-world resources and steps I used along the way to help me break into gaming. This session will include three case studies describing a real-world scenario where my resources and advice have been put to use.

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Digital Drawing Dos and Don’ts

Pat Fitzgerald - 2021 ECGC speaker

“Digital Drawing Dos and Don’ts” is a digital drawing and illustration roundtable focusing on techniques and topics relative to 2D Art in the game industry. The roundtable is made up of a panel of digital artists and breaks away from the traditional session format; the artists will share their screen and draw based on prompts…

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