Skip to content
Porrith Suong - 2023 ECGC speaker
Graphics Programmer, initialPrefabs, LLC

Porrith is an indie game developer at InitialPrefabs and is based in Brooklyn, New York. He specializes in high performance computing and graphics programming. His most recent works include developing a custom deferred render pipeline for The Feast, a rogue lite horror sandbox game and creating an efficient 1 draw call user interface system for Unity called NimGui. He’s also created some of the official Unity tutorials you see on the Unity Technologies Youtube channel too.

Scroll To Top