Max Litvinov is a gameplay engineer. He has previously worked on a wide range of gameplay systems and mechanics for the following games: Cookie Jam Blast, Avatar: Frontiers of Pandora, Assassin's Creed VR, and Tom Clancy's The Division Heartland. Prior to professional game industry work Max was a Computer Science student at North Carolina State University. Max has previously spoken at ECGC and enjoys discussing his experiences in the video game industry. He is currently a Senior Gameplay Engineer for Red Storm Entertainment, a Ubisoft Studio and working on Tom Clancy's The Division Heartland.