Max Litvinov is a gameplay engineer. He has previously worked on a wide range of features, systems, and game mechanics on the following games: Cookie Jam Blast, Starlink: Battle for Atlas and The Avatar Project. Prior to professional game industry work Max was a Computer Science student at North Carolina State University. He has been in the game industry for 4 years and is excited to share his experience breaking into the industry with developers and students at ECGC.
Max has previously spoken at ECGC and enjoys giving advice to younger professionals aspiring to get the job of their dreams. He is currently a Gameplay Engineer for Red Storm Entertainment, a Ubisoft Studio and working on the Assassin's Creed VR game. His LinkedIn profile can be found at https://www.linkedin.com/in/maxim-litvinov-a7926585/