After my early years in medical research in France, I crossed the pond and kept growing as a programmer within the game development world in North America. I was fortunate enough to ride a few waves in the industry: from casual gaming on Wii (gameshows, TV series), through the explosion of mobile games (casual, farmers, MTX), then worked on PC/console AAA titles. I contributed to ship a diverse range of titles from Where's Waldo, Jurassic Park World and others, to AAA's like Thief, Deus Ex, and Shadow of the Tomb Raider. I've been programming since the late 90's, always curious to learn more, and met some great people along the way, at game companies like Ludia, Eidos Montreal or Funcom. I have assumed roles ranging from programming, to leadership or technical direction depending on the project needs, opportunities to move around the world, or to work with talented, passionate people on exciting projects. I'm currently working at Funcom here in North Carolina as part of the Conan Exile.