I first learned digital art in 2004 as an Intern at a small studio in Asheville, NC. I worked for a few years as a freelance artist and in various non art-related jobs, before joining the video game industry. I have now been working in games for fifteen years: first with Vicious Cycle Software, then at Funcom, Red Storm Entertainment, and now I am a Senior Environment Artist at id Software (Zenimax). Previously, I have worked on a broad range of titles such as: The Division 1 and 2, The Division: Heartland (unreleased), The Secret World, Eat Lead, Earth Defense Force: Insect Armageddon, Ben 10 Omniverse, and Bloodbath and Beyond.