I've been working in production for the last twenty years. For the last twelve, I've been in games. I have been an environment art lead, a team lead, a lighting artist, and an environment artist. I've also done enough tech art in my career to often be called a tech artist. Before I was in games, I worked in training, simulation, television, and as a teacher. I love working with multidiscipline teams to build fun gameplay experiences for players.