Marty holds two degrees from East Tennessee State University, a Bachelor of Science in computer design and animation, and a Master of Art in figurative sculpture. He has worked as a designer and illustrator for twenty years. He was co-owner of the brothers Grimm Games llc. He has received two international awards from IAAPA, a Brass Ring award for best new product 2010, and best new product impact award 2004. His games sold internationally and have been use by Disney, NBC, and the White House. Marty was a features artist for Smith-micro makers of Clip studio paint. He is an active illustrator, designer, and sculptor. Currently is also, a digital sculptor for NECA collectibles.
Tennessee State University’s department of Digital Media worked with the Gray Fossil Site, Dr. Chris Widga, and a small group of upper division Digital Media students to establish a AR experience at the Gray Fossil Site and Museum.
The service project implemented the latest AR and photogrammetry techniques inside of the Unreal Engine using the ARCore plug-in. The project highlights the exciting work being done in Digital Media at ETSU and Gray Fossil Site.
In this presentation we discuss a brief history of the Gray Fossil Site and how this project came to be. We will discuss the concept and implementation of the AR experience for the Gray Fossil site. Issues addresses will be concept of project, using ARcore with Unreal Engine, limitations of the pipeline and solutions to problems related to the creation of the project.