Natasha Gawrit

Indie | Ongaku Productions

I’m an indie game developer and video game event coordinator based in Chicago, IL. I created the game, “Rhythm Rain,” an indie music rhythm game showcasing Chicago musicians. I’ve coordinated events for Pokémon Go and Super Smash Bros. throughout the Chicagoland area and I’m a part of IGDA Chicago and Bit Bash as a volunteer. Other than being involved in the games industry, I’m also a musician and fitness instructor.

Talk Description:

Fitness in Gaming
Video games are one of the highest grossing markets in technological history. I would like to talk about how fitness in gaming can be crucial in today’s market and how fitness can be used within in the games industry. I would also like to talk about games that currently exist within the industry that have to do with fitness.