Keynote & Speakers
John Romero
Game Director, Romero Games
John Romero is an award-winning game programmer, designer and level designer whose work spans over 130 games, 108 of which have been published commercially. Romero is the “father of first-person shooters” having led the design and contributed to the programming …
Josh Fairhurst
Co-founder and CEO, Limited Run Games and Mighty Rabbit Studios
Josh started his gaming career in 2008 as a tester on Gears of War 2 while in his third year at NC State University. Upon graduating, Josh founded Mighty Rabbit Studios to develop his own games. In late 2015 …
Wim Stocks
SVP, Partnerships & Commercial, Belong Gaming & Vindex
Experienced CEO & GM with a demonstrated history of success and accomplishments in the esports, gaming, and entertainment industries.
Justin Johnson
TGI Education Lead; Assistant Professor and Undergraduate Coordinator of Art + Design, NCSU
Justin is an Assistant Professor of Art + Design and Doctor of Design practitioner at North Carolina State University. With over 13 years of experience in the game industry in a variety of roles including: level designer, environment artist, lead environment artist, character artist, and UI designer …
Brad Swearingen
Professor, Simulation and Game Development - WTCC
Brad Swearingen has been instructing students in 3d and game related topics for over 20 years. He is currently a Professor in Wake Tech Community College’s Simulation and Game Development …
Toiya Kristen Finley
Writer, Editor, Game Designer ..., Schnoodle Media LLC
Nashville native Toiya Kristen Finley is a writer, editor, game designer, and narrative designer/game writer. With a Ph.D. in literature and creative writing, Toiya has nearly 70 published works …
Laura Deutsch
COO & Co-Founder, the*gameHERs
Laura, a serial entrepreneur, co-founded the*gameHERs in response to the need for an outlet for female gamers to congregate and socialize, share war stories, define their needs, and give …
Tommy Persson
Video Game Lawyer & Founder, Lawyer.se
Tommy holds both Swedish and American Law Degrees and is a member of the New York Bar Association. He is the Founder of Lawyer.se, a law firm specialized in video game law, and has been practicing law since …
Logan Williams
Marketing Consultant, Indie Wolverine
For over six years, Logan Williams has worked with indie game developers and publishers on optimizing marketing strategies as a consultant at Indie Wolverine.
Rebecca Dixon
CMO & Co-Founder, the*gameHERs
Rebecca is an entrepreneur and marketing executive with a passion for businesses and organizations that support and amplify women. At the*gameHERs, Rebecca is …
Pat Fitzgerald
Associate Professor, NC State University
Patrick FitzGerald is an Associate Professor in the Department of Art + Design in the College of Design at NC State University. He has created and taught courses in illustration, multimedia, and animation.
Ethan Levy
Executive Producer - N3TWORK Studios
Ethan Levy is a 20 year veteran game designer and producer who has contributed to over 70 shipped games across every genre and platform. He has worked at companies including EA, BioWare …
Gregory Marlow
Assistant Professor and Freelance Animator, East Tennessee State University
Gregory Marlow has worked in the animation and video game industry for over twelve years. He spent nearly five years at Firaxis Games (2K) in Baltimore, MD, working as …
Amber Johnson
Associate Professor, Wake Technical Community College
Amber Johnson is an Associate Professor in Simulation and Game Development at Wake Tech Community College. She has worked in the game industry as an artist and level designer …
Gabriel Pappalardo
Founder/Creative Director, Six Wing Studios
Dr. Gabe Pappalardo is the Founder and Creative Director of Six Wing Studios, a Raleigh-based creative studio making video-games …
Ryan Grady
Assistant Professor of Simulation and Game Development, Wake Technical Community College
Ryan E. Grady is an Illustrator and Concept Artist based in Raleigh, NC. She received her Bachelor of Fine Arts in Studio Art at Appalachian State University and her Master of Art + Design from NC State University. She is currently …
John Corn
Developer, Cheap Ramen Games
John Corn is an experienced game developer, designer, and professional juicer. Currently, at Cheap Ramen Games, he focuses on building games with …
Amanda Gardner
Narrative Director, The Deep End Games
Narrative Director at the Deep End Games, writer of the award-winning indie title Perception, and nationally-recognized wellness speaker, Amanda Gardner loves a good story and a hot cup of tea.
Paxton Galvanek
General Manager, Funcom
Paxton Galvanek is the Studio HR/Operations Director at Funcom (makers of Conan Exiles, Conan Chop Chop, Anarchy Online, Secret World, and currently DUNE games). Paxton oversees Funcom’s Operations …
Marc Russo
Associate Professor, NC State University
Marc Russo has worked as an artist and animator in the Triangle for over 20 years. He is a professor of animation and interactive media with a focus on storytelling at NC State’s College of Design.
Sergio Conti
Co-founder & Lead Artist, Broken Name Games
Sergio Conti is an environment artist and game instructor based out of Fairfax, VA. Currently, he is the co-founder and lead artist of Broken Name Games. There, he is building the world of the food truck simulation game …
Christopher Barney
Visiting Assistant Professor of Game Design, Northeastern University
Chris has spoken at conferences all over the world. He contributed his game design and programming skills to Pearson’s web based MMO, Poptropica …
David Klingler
Founder & President, Solanimus Games
Hi I’m David, and as you can see, I don’t write about myself in third-person. I founded Solanimus in 2011, NonZeroSoul in 2019, co-founded Integrity Metric Systems in 2020, and co-founded …
Michael Everett
President, ITSS Inc.
Michael Everett founded ITSS in 2002 providing information technology business solutions to medium sized corporate clients nationwide. Starting in 2006 ITSS began producing live esports …
Alexander Goldberg
Co-founder & Lead Programmer, Broken Name Games
Alexander is a game designer, programmer, D&D player, and cat enthusiast. He is one of the founders and lead programmer for the three-person indie game studio Broken Name Games where he works on developing …
Matthew Hodge
Assistant Professor of Music and Theatre, William Peace University
Matthew Hodge is an award-winning composer, award-winning bestselling author, and collegiate professor for 10+ years at multiple universities. His scoring …
Charlie Breakiron
Owner & Artist, BREAKIRON® Animation&Design, LLC
BREAKIRON has its roots in Charlie Breakiron’s extensive experience as a freelancer and an instructor serving the industry in Los Angeles, Dallas, Minneapolis, Phoenix, and Koblenz, Germany.
Julie Demyanovich
Producer, Broken Name Games
Julie is a producer, composer, pilot, and YouTuber. She serves as producer on two independent game development teams. One team, Broken Name Games, consists of two fellow indie developers …
Ben McDougal
Co-Founder & CEO, Jet Set Studio
Ben McDougal is a tech founder, entrepreneurial ecosystem builder and inspired author. He co-founded Jet Set Studio in 2007 and launched a social network …
Dorothy Phoenix
Founder, Cloudy Heaven Games
Dorothy is a game developer and the owner of Cloudy Heaven Games, a small game development startup. Prior to starting Cloudy Heaven Games, Dorothy worked professionally as a software engineer …
Beth LaPensee
Freelance
Elizabeth LaPensée, Ph.D. is an award-winning designer, writer, artist, and researcher who creates and studies Indigenous-led media such as games and comic …
Brandon Crews
Assistant Professor of Simulation and Game Design, William Peace University
Brandon is from Tarboro, NC and lives in Garner, NC. He is an assistant professor of Simulation and Game Design at William Peace University and a technical animator who focuses on 3D character rigging, animation …
Tobias Heussner
Executive Producer, CI Games
Tobias Heussner is a Senior Game Content/Narrative Designer, Producer, and Writer. He has been working for over 20 years in the game industry. He has successfully developed and published more than …
Alexander Brazie
Co-Founder/mentor at Game Design Skill | Founder/CEO at Atomach
Alex (a.k.a. Xelnath) is a gameplay mechanics and systems designer with a history of work in studios such as Blizzard Entertainment, Riot Games, Microsoft, and Moon Studios.
Richard Rouse III
Director/Designer/Writer, Paranoid Productions
Richard Rouse III is a creative director, designer, writer and consultant with a history as a Director/Lead at Microsoft Studios, Ubisoft Montreal, THQ …
David Schultz
Expert Environment Artist, Red Storm Entertainment (Ubisoft)
I first learned digital art in 2004 as an Intern at a small studio in Asheville, NC. I worked for a few years as a freelance artist and in various non art-related jobs, before becoming an Environment Artist …
Jesse Scoble
Lead Writer, Ubisoft
Jesse Scoble was lead writer on Hyper Scape for Ubisoft, and over the past 5 years has contributed to Assassin’s Creed Odyssey, Far Cry 5, AC Origins, and Watch Dogs 2. Before Ubisoft, he was lead writer on Wizard101 …
Adam Kling
CEO, FYX Gaming
Adam leads the team building the FYX game technology company and platform. The FYX platform was born when they realized Ethereum/Enjin was a dead-end technology with scaling issues …
Danny Silvers
CEO, Lantana Games
Danny Silvers is an independent game designer, entrepreneur, and public speaker. He graduated from the Savannah College of Art and Design in 2009 with a BFA in Interactive Design and Game Development …
Kenneth Hubbell
Owner, Wish and a Prayer Studio
Ken cut his teeth creating games for learning back when playing with rocks was fun. He had the fortune of working with Tom Clancy, Michael Crichton, NASA …
Ryan Kline
Gameplay Programmer, Lost Boys Interactive
Ryan Kline is a Gameplay Programmer at Lost Boys Interactive, and previously worked in the department of defense for around 4 years on everything from VR and AR tools, …
Alexander Paschall
Unreal Engine Trainer, Epic Games
Alexander teaches UE4 development to AAA game studios, Hollywood cinematographers, automotive manufacturers, and students internationally.
Heather Ouida
CEO & Co-founder, the*gameHERs
A serial entrepreneur, Heather is the CEO and co-founder of the*gameHERs: a social networking and media platform for women who game and who work in the gaming space.
Anya Stoyanova
Senior Marketing & BizDev Manager, Imperia Online JSC
Anya Stoyanova is а Senior Marketing & BizDev Manager at Imperia Online JSC, one of the biggest game developers and publishers in SEE, part of Stillfront Group. She is responsible for …
Robin Koman
Lead Designer & Department Chair, Story Tonic & Full Sail University
Robin Koman is an designer, author, and educator focused upon the power of various media, including games, film, and literature, to prompt positive social change even as they serve an entertainment function.
Charles O’Brien
Adjunct Professor and Principle Research Scientist I, University of Alabama - Huntsville
Dr. Chuck O’Brien has been the sole proprietor at Ceosol – a freelance contracting indie studio – for over 7 years. He also teaches game design, game scripting and project management …
Tom Abernathy
Studio Narrative Director, ArenaNet
At ArenaNet, Tom guides story development and execution on Guild Wars 2 and other projects. His major game credits include GW2, The Division, League of Legends …
Verta Maloney
CCO & Co-Founder, the*gameHERs
In addition to being the chief community officer at the*gameHERs, Verta also runs her own business helping individuals and organizations share their racial autobiographies and stories in order to act on …
Annette Stavenow Eriksson
CEO, Chairman of the board and President, Lawyer.se
Annette is also the President of a Swedish film studio and been the Founder/President of several companies within the entertainment industry …
Juan Escudero Gómez
CTO & Co-Founder, Friday Mood
I work leading the development side of Friday Mood, a game outsourcing company where we create amazing mobile games for our clients. My commitment is …
Max Litvinov
Senior Gameplay Engineer, Red Storm Entertainment | Ubisoft
Max Litvinov is a gameplay engineer. He has previously worked on a wide range of gameplay systems and mechanics for the following games: Cookie Jam Blast, Avatar: Frontiers of Pandora, Assassin’s Creed VR, and Tom Clancy’s The Division Heartland.
John Parsons
Global Director for LiFi GTM Device Integration, Signify Corporation (Philips)
John is the Global Director for GTM Device Integration for LiFi at Signify Corporation (Philips), as well senior management for the LiFi Division at Signify …
Rachel Presser
Owner, Sonic Toad Media LLC
Rachel Presser is a game developer, writer, consultant, business educator, and speaker from The Bronx, now headquartered in Los Angeles. Former CFO and Executive Producer of Himalaya Studios, Rachel …