Xiao'an Li

Xiao'an Li

Music Director for East Coast Scoring

Entrepreneurial composer on a mission to marry artistry and sustainable business in the world of music for both commercial and new artistic media. Composition credits include Futurama: Game of Drones, by Wooga and Fox Digital Entertainment, regular contract composing work for American Greetings E-Cards, and licensed tracks in Girl Code and Catfish (MTV).

Founded East Coast Scoring in 2014: Specializing in orchestral contracting, recording and production for commercial and new artistic media. Notable projects include Ouroboros Trilogy, a large scale triple new opera production with three simultaneously contracted and managed orchestras at the 1200-seat Cutler Majestic Theater in Downtown Boston.

Artistic advisor for the Eureka Ensemble, invited expert panelist at the Boston Philharmonic Youth Orchestra’s Young Composer’s Initiative (2016, 2017), and guest conductor and mentor with the Berklee-Boston Conservatory Recording Orchestra.

Talk Description:

Working With Live Musicians (the dead ones don’t smell so good)

As composers, one of the most gratifying experiences we pursue is the opportunity to have live ensembles record the music that we write. Over the last 3 years, I have had the good fortune to work with musicians in a variety of capacities, as composer, conductor, producer, contractor, and sometimes a combination of two or more of these roles. This has given me a top-down, bottom-up, and sideways perspective on the psychology of professional (and less professional) players.
In this talk, I will be presenting some strategies for getting the best possible result from recording musicians on an often tight schedule (using the right sort of language to use to describe one’s desired effect, not irritating them or talking down to them etc), and how to incorporate live instrumentation into one’s projects on a limited budget, while still achieving maximum impact. These are all essential tools for the modern video game music professional, in a growing industry where opportunities to write and produce live orchestral music are constantly growing.

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