Toiya Kristen Finley

Owner of Schnoodle Media

Nashville native Toiya Kristen Finley is a writer, editor, game designer, and narrative designer/game writer. She holds a Ph.D. in literature and creative writing from Binghamton University. With nearly 70 published works, she has 20 years of experience writing in a range of genres, tones, styles, and voices. In 2011, she co-founded the Game Writing Tutorial at GDC Online with Tobias Heussner and served as an instructor in 2011 and 2012. In videogames, she has worked as a game designer, narrative designer, and game writer (or some combination of the three) on several unreleased and in-production indie, social, and mobile games for children and general audiences. Some of these projects shall stay locked away in dungeons for eternity (hey, that’s the game industry for ya). Some published games include Academagia: The Making of Mages (Black Chicken Studios), Wooli: Return to Ploppington (CrowdCell), and Fat Chicken (Relevant Games). She co-authored The Game Narrative Toolbox (Focal Press, 2015), a book on narrative design, with Jennifer Brandes Hepler, Ann Lemay, and Tobias Heussner. She is a member of the IGDA Game Writing Special Interest Group’s Executive Board. Her current projects include a book on narrative design and game writing for mobile/social games (CRC Press, 2017) and narrative design on a game for an announced VR studio.

Summit Description:

Game Narrative Tutorial

The Game Narrative Tutorial @ ECGC
Hosted by Toiya Kristen Finley, Schnoodle Media, LLC
Faculty and Workshop Schedule TBD
Limited to 40 participants and requires a separate registration

9:00am – 3:00pm

ECGC is proud to announce its inaugural Game Narrative Tutorial! Are you a game writer or narrative designer? Don’t consider yourself a storyteller, but find yourself working on the narrative for a game? Wanting to work as a game writer or narrative designer? Just interested in the craft? The Game Narrative Tutorial features a day of workshops covering a range of writing and narrative design topics and techniques.
Workshops will be taught by veteran game writers and narrative designers. We’ll look at effective storytelling in all kinds of videogames, from AAA franchises and popular indie titles, to mobile games, to games with little or no story. Collaborate with your fellow participants to write the story documentation and narrative design of hypothetical games created for the tutorial.

Prerequisites:
Bring Paper and something to write with.

Panel Description:

Panel: The Future Shape of Game Narrative
(Panelist include Toiya K. Finley, Jesse Scoble, and Brian Kindregan)

Technology and innovation have combined to create an ever-wider set of possibilities for game narratives. From VR to AAA and everything in between, the landscape is constantly changing. What does the future hold for game narrative? Find out what our panelists think!

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