Ryan Grady

Adjunct Instructor, Visual Artist | Wake Technical Community College

Ryan E. Grady is a Visual Artist and animator based in Raleigh, NC. Ryan has created concept art, animation, 3d models, and illustrations for a variety of projects including the ASPECT project funded by the National Science Foundation at NC State University. She received her Bachelor of Fine Arts in Studio Art at Appalachian State University and has her Master of Art + Design in New Media & Animation from NC State University. Her graduate project focused on creating dynamic female characters for a video game prototype. She is an Assistant Professor of the Practice for the class “Basic Drawing” at NC State and an Adjunct Instructor for the class “Art for Games” at Wake Technical Community College. When Ryan is not teaching young artists, she practices traditional art such as drawing and painting and creates digital illustrations and comics.

Talk Description:

Equip your character! Creating memorable game characters through Color, Fashion, and Design.

The character or avatar of every video game is the entry point for the user into the game world. It is a primary selling point for many games such as Metroid, Sonic the Hedgehog, and Tomb Raider. As the video game industry becomes more saturate with new characters focused games such as MOBAS, hero shooters, and third-person adventure games, it becomes more difficult to create visually iconic characters that stand the test of time. During this session, I will discuss how we can use color stories, fashion & trends, and thoughtful design to create more iconic characters without relying on stylization alone. This will be especially helpful for designers who desire to create a truly iconic character (ex. Samus Aran from Metroid), a character that stands out from a large cast of playable characters (ex. Leona from League of Legends), and a character who is silhouette is limited by a photorealistic environment ( ex. Aloy from Horizon Zero Dawn). Even beyond singular character design, a better understanding of color and costume design can help games with character creation options design more exciting rewards for their player (ex. Demon Souls).

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