Sr. UI/UX Designer for Boss Key Productions
Jonathan Peedin has worked on several AAA titles over the course of his 15 years in the gaming industry in a variety of roles. At Red Storm Entertainment Jonathan was the Lead Artist on the original Rainbow Six and Rogue Spear and then Art Director on Ghost Recon. He has been an Art Production Manager at Bungie and Vicious Cycle. Currently he is a Sr. UI/UX Designer at Boss Key Productions where he has been for the past two years. Jonathan has also has a MFA in Painting and Drawing and has taught Game Art and Design at the High School level as well as college level art courses as an adjunct instructor for East Carolina University.
Career Lounge – Art Portfolio Critiques
I will be providing constructive feedback and critique on art portfolios and demo reels.