ECGC
2017 Speakers

APRIL 18TH – 20TH, 2017

AT THE RALEIGH CONVENTION CENTER

Become a speaker ECGC EVENT SCHEDULE

JOHN ROMERO TO KEYNOTE THE 2017 EAST COAST GAME CONFERENCE (ECGC)

WEDNESDAY, APRIL 19TH AT 2:00 PM

Raleigh’s East Coast Game Conferences announced John Romero as the keynote speaker for their annual event at the Raleigh Convention Center April 18-20, 2017.

Raleigh’s East Coast Game Conferences announced John Romero as the keynote speaker for their annual event at the Raleigh Convention Center April 18-20, 2017.

Raleigh’s East Coast Game Conferences announced John Romero as the keynote speaker for their annual event at the Raleigh Convention Center April 18-20, 2017. Romero is an award-winning game designer, developer and programmer. He is best known as the co-founder of id Software and is credited with the iconic games Commander Keen, Wolfenstein 3D, DOOM and Quake. His work in mobile, hardcore, mid-core, casual and MMO space spans over 35 years and includes 107 commercially published titles.

ECGC is adding Phaedra Boinodiris as the second keynote this year

WEDNESDAY, APRIL 19TH AT 9:00 AM

As producer of IBM’s award-winning series of serious games, Phaedra Boinodiris is responsible for IBM’s broader global serious games strategy and its gamification strategy across all major industries.

2017 ECGC Speakers

Speaker selection is still in progress. More awesome speakers will be added soon.

Heidi McDonald

Creative Director and Head Troublemaker for iThrive Games
Track: Augmented Reality & Design

Jonathan Rowe

Research Scientist in the Center for Educational Informatics at North Carolina State University
Track: Analytics

Ross Smith

Director of Engineering, Skype Customer Connection for Skype / Microsoft
Track: Serious Games

Len Annetta

Taft Distinguished Professor of Science Education | East Carolina University
Track: Education

Roger Azevedo

Professor in the Department of Psychology in the area of Human Factors and Applied Cognition at North Carolina State University
Track: Analytics

Jesse Scoble

Writer, Game Designer, and Story Editor for Ubisoft Montreal
Track: Narrative | Panel

Stephen Jacobs

Professor, School of Interactive Games and Media | Rochester Institute of Technology
Track: Education

Boris Willis

Associate Professor of Game Design for George Mason University
Track: Education

Robin Koman

Department Chair; Chief Storyteller; Lead Game Designer for Full Sail University // Story Tonic
Track: Education

Mark Mandel

Developer Advocate for Game at Google Cloud Platform for Google
Track: Programming

Justin Johnson

Assistant Professor of Simulation & Game Design for William Peace University
Track: Education

Zachariah Inks

Game and Simulation Development Instructor at Blue Ridge Community College / Computer Science Lab Instructor at Clemson University / Unity Developer for CCIT Vizualization Group at Clemson Univeristy
Track: Art

Yifat Shaik

Game Designer/Researcher for York University/Sheridan College
Track: Design

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