Gregory Marlow

Instructor and Freelance Animator for ETSU

Greg Marlow has animated professionally for over ten years in the video game industry. His shipped titles include Civilization V, XCom, Battleborn, and Civilization VI. He now works as a freelance animator in Tennessee and teaches animation and game development at East Tennessee State University’s Digital Media program.

Talk One Description:

So You Want to Teach?

“Maybe I will teach when I get tired of making games.” Many game developers see education as a fallback career, assuming that because they are good at their job, they will be good at teaching it too. In this talk, Greg Marlow, animator for Civilization V, XCom, Battleborn, and Civilization VI will discuss his transition from the game industry to education and the many unexpected differences between production and academia.

Talk Two Description:

Pose to Pose: Crafting Appealing Poses for Character Animation

The foundation of every strong character animation is the pose. It is the language that animators use to communicate physics, emotion, and attitude. However, it is the element that is most neglected in many young animators’ demo reels. In this talk, Greg Marlow, animator for Civilization V, XCom, Battleborn, and Civilization VI will walk you through the essential elements needed to craft outstanding character poses.

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