Senior Environment Artist for Red Storm Entertainment (Ubisoft)
I first learned digital art in 2004 as an Intern at a small studio in Asheville, NC. I worked for a few years as a freelance artist and in various non art-related jobs, before becoming an Environment Artist in the Video Game Industry. I have now been working in games for ten years: first with Vicious Cycle Software, then at Funcom, and I am now at Red Storm Entertainment. I have worked on a broad range of titles such as: The Division,The Secret World, Earth Defense Force: Insect Armageddon, Ben 10 Omniverse, and Eat Lead.
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