Senior Environment Artist - Red Storm Entertainment (Ubisoft)
I first learned digital art in 2004 as an Intern at a small studio in Asheville, NC. I worked for a few years as a freelance artist and in various non art-related jobs, before deciding to become an Environment Artist in the Video Game Industry. I have now been working in games for nine years: first with Vicious Cycle Software, then at Funcom, and I am now at Red Storm Entertainment. I have worked on a broad range of titles such as: The Division,The Secret World , Earth Defense Force: Insect Armageddon , Ben 10 Omniverse , and Eat Lead .
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