David Schultz

David Schultz

David Schultz Senior Environment Artist - Red Storm Entertainment (Ubisoft) I first learned digital art in 2004 as an Intern at a small studio in Asheville, NC. I worked for a few years as a freelance artist and in various non art-related jobs, before deciding to...
Chris LaPrade

Chris LaPrade

Chris LaPrade Character Artist for Funcom I currently work at Funcom as a Character Artist and have worked at Epic Games as an UE4 QA in the past. I have worked with some amazing people and those same people have taught me lessons that I carry with me today. I have...
Michael Boswell

Michael Boswell

Michael Boswell Environment Artist for Funcom I began my career in video games at Red Storm in QA as a young aspiring artist. Just graduating college, I wasn’t sure which path I should take but after working directly with the environment team I knew that I...
Chris Devens

Chris Devens

Chris Devens Environment Artist for Insomniac Games Chris Devens is an Environment Artist at Insomniac Games (Durham Studio).  He has 5 years of experience creating high end environments on games such as Ratchet and Clank, Sunset Overdrive, and Edge of Nowhere. Chris...
Edward Bauer

Edward Bauer

Edward Bauer Environment Artist for Red Storm Entertainment Eddie got his certificate in Simulation Game Development from Wake Tech. After that he worked at Studios such as Vicious Cycle and Icarus. He is currently working at Red Storm/Ubisoft where he is currently...
Tayler Christensen

Tayler Christensen

Tayler Christensen Senior Environment Artist at Infuse Studio Tayler graduated from BYUI with degrees in Architectural Technology and Business. He worked for McCamant and Durrett Architects creating archviz renderings, and cinematics for in-house projects. His passion...

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